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Round-Up: Gamasutra Network Jobs, Week Of June 24

In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Sucker Punch, Tecmo Koei, and ZeniMax.

Game Developer, Staff

June 24, 2011

3 Min Read

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Sucker Punch, Tecmo Koei, and ZeniMax. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted this week include: - Sucker Punch Productions: Art Director: "In 1997, we started Sucker Punch Productions to make great games, and we’ve spent the last 14 years doing just that. We produced three award-winning PS2 games starring the wily raccoon thief Sly Cooper, all of which met with critical acclaim, commercial success, and file cabinets full of fan mail. Some of it written in crayon. In May 2009, we released the open-world superhero game Infamous, which set the stage for Cole MacGrath's story and met with excellent reviews and solid footing at the top of the PS3 sales charts. June 7, 2011 marked the launch of Infamous 2 that furthered Cole's superhero action-adventure story. As for our next game… well, that’s where you come in!" - Tecmo Koei Canada: Experienced Game Programmer: "Tecmo Koei Canada Inc. was established to develop universally appealing games content by mixing the best elements of both Eastern and Western philosophy and culture. We strive to welcome the world into our studio; our staff is composed of some of the most talented people from all over the world, and it is through embracing our differences and similarities that we hope to achieve our vision of developing interactive entertainment that can be appreciated, enjoyed, and loved beyond borders." - Big Fish Games: Mobile Art Director: "Founded in 2002, Big Fish Games is a multi-platform developer, publisher and distributor of casual games, including downloadable, flash, social, MMO, console and mobile games. Renowned for offering A New Game Every Day!, Big Fish Games distributes more than 1.5 million games per day worldwide. With headquarters in Seattle and offices in Vancouver, Canada, and Cork, Ireland, Big Fish Games partners with 500+ game developers and develops and publishes some of the industry's leading brands, including Mystery Case Files, Hidden Expedition, Drawn, Fairway Solitaire, and My Tribe." - ZeniMax Online Studios: Game Support Lead: "ZeniMax Online Studios, LLC, a subsidiary of ZeniMax Media, Inc. is a premier developer of online games, focusing on Massively Multiplayer Online Games (MMOGs)." - Human Head Studios, Inc.: PS3/Technology Programmer: "Human Head Studios Incorporated is an independent game development studio based in Madison, Wisconsin. Madison is a beautiful lakeside community that has plenty to offer its residents. Residents enjoy a wide range of excellent neighborhoods, good schools and a low crime rate. It is a college town and the state capital with a vibrant downtown. Named by Money magazine in 1997 as the best place to live in America, Madison today builds on that ranking and remains one of the best places to live, work and play in the United States." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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