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New performance capture tech makes photorealistic skin a reality

A team of researchers have developed a new performance capture technique that allows them to capture the intricate subtleties of human skin, making CGI characters appear photorealistic.

Chris Kerr, News Editor

August 14, 2015

1 Min Read

Newsbrief: A team of researchers from the USC Institute for Creative Technologies and Imperial College London have developed a new performance capture technique that will allow developers to capture the intricate subtleties of human skin, going a long way to making CGI characters indistinguishable from their human counterparts. 

Unveiled at Siggraph 2015, the team uses a 10-micron resolution scanning technique to capture minute patches of an actor's skin, measuring how it is stretched and compressed in different directions. At that point, the data can be mapped onto character models, creating CGI characters unlike anything we've ever seen. 

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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