informa
/
1 MIN READ
News

Learn how to build meditative games today at 3PM EST

We're interviewing game designer Robin Arnott today at 3PM EST, who is set to give a talk at GDC 2017 about the art of meditative games.

There’s a close link between entering a meditative state and the art of game design. Many games, especially ones that focus on twitch skill reflexes from players, rely on the ability for pro players to enter a calm state of flow that some have likened to a kind of meditation. 

At GDC 2017, independent designer Robin Arnott will be giving a talk about understanding the different kinds of meditative states, based on his VR game SoundSelf. To get a preview of his talk, and learn a bit more about designing these unique kinds of games, we’re going to be interviewing Arnott today at 3PM EST. 

If you have questions (and you should, since they definitely don’t teach this kind of game design in school), feel free to swing by and ask questions in the chat. And while you’re at it, be sure to subscribe to the Gamasutra Twitch channel for more developer interviews, editor roundtables, and gameplay commentary. 

Gamasutra and GDC are sibling organizations under parent UBM Americas

Latest Jobs

Cryptic Studios

Remote
1.19.23
Senior Producer

Anne Arundel Community College

Arnold, MD, USA
1.30.23
Instructor/Assistant Professor, Game Art

Night School Studio

Los Angeles, CA, USA
1.09.23
Level Designer / Scripter, Games Studio
More Jobs   

CONNECT WITH US

Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more