So that's a talk I gave at CIMFest 2018 in Columbus Ga.
It's by no means perfect, but I was happy with it and my developer friends that have viewed it, tell me it's the best one I've done. Also, I've heard from several developers that I don't know personally that told me it was much, much better than they expected it to be.
I'm posting it here for feedback and for anyone who might find it worthwhile too.
It's definitely a rocky first couple of minutes, but then I think it settles down nicely, into a lot of really good information aimed at the younger (20-24 ish) crowd of Game Devs. It's main focus is to recap what I've learned in my career (I'm 60), how I became an Indie dev, and what I would do if I had to start over again and I was 20-ish knowing what I know now.