Daily news, dev blogs, and stories from Game Developer straight to your inbox
Get expert advice on mixed-reality game design at VRDC Fall 2017!
Virtual Reality Developers Conference officials highlight a pair of great VRDC Fall 2017 talks, one with practical tips on making better MR games and the other on VR/AR's growing uses in healthcare.
July 5, 2017
2 Min Read
Organizers of the Virtual Reality Developers Conference would like to quickly let you know about two standout sessions taking place later this year at VRDC Fall 2017, which takes place September 21-22 at a bigger, better venue in San Francisco!
Notably, XEODesign president Nicole Lazzaro will be at the show to give a cutting-edge talk on mixed-reality game design. Her "'Matrix' vs. Pokemon Go: The Mixed Reality Battle for the Holodeck" session will feature 3 compelling future MR scenarios to illustrate 5 core MR design techniques.
Lazzaro will draw on her 20+ years of interactive experience design as she dives deep into the design requirements for compelling MR that takes advantage of virtual world overlays, depth maps of existing terrain, NPC and object interaction, and character customization. If you have any interest in creating effective, impactful mixed-reality games and experiences, don't miss it!
Also at VRDC Fall 2017, Arno Hartholt (Director of Research and Development Integration at the University of Southern California Institute for Creative Technologies) will be presenting a great session on "Immersive Medical Care with VR/AR and Virtual Humans." that aims to break down how VR/AR offers unique capabilities for health-related research and treatment.
Check it out, and you'll learn how VR/AR and virtual humans can be applied to worthy causes beyond gaming and entertainment, particularly within the medical domain. You'll walk away able to discuss examples of how these capabilities allow researchers to study human behavior and specific ailments, and how they can lead to various treatments, e.g. PTSD or pain. Also, you'll get a practical overview of how these systems can be designed, developed and assessed.
And of course, VRDC Fall 2017 organizers look forward to announcing many more talks for the event in the weeks to come. Don't forget to register early at a discounted rate!
Since tickets sold out for the first three VRDC events, VRDC Fall 2017 will offer more sessions and move to a bigger location at the Hilton Union Square in San Francisco, CA September 21-22.
Gamasutra, VRDC, and GDC are sibling organizations under parent UBM Americas
You May Also Like
Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40Feb 28, 2024
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more