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Get a job: Sucker Punch is hiring a Level Designer

Sucker Punch is looking for a Level Designer with a passion for creating compelling layouts to shape environments and gameplay and create meaningful player experiences in Bellevue, Washington.

March 21, 2017

2 Min Read

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Here is just one of the many, many positions being advertised right now.

Level Designer, Sucker Punch

Location: Bellevue, Washington

Sucker Punch is looking for a Level Designer who shares our passion for pushing creative limits and redefining expectations about what games can be. A successful candidate will have a passion for creating compelling layouts and working with a team of creative individuals. Team leadership experience is expected, with a proven track record of high-quality results.

Working closely with Environment Artists and Content Designers, you will shape environments and gameplay to create deep and meaningful player experiences.


  • Design and build both open world and directed layouts, from concept to polish, that are grounded and unique, delivering a compelling game experience.

  • Create and iterate encounter layouts to support the navigational and combat goals for the game.

  • Work closely with Designers and Environment Artists to develop, implement, and maintain building standard metrics throughout the world.

  • Work with the Content Designers to develop encounter locations specific to narrative and gameplay needs.

  • Integrate research and concept art into playable game spaces.

  • Work closely with the Project Directors and other Leads to ensure quality across the game.

  • Continuously strive to push the quality bar higher.


  • Proven track record of developing engaging open world content.

  • At least 3 years’ experience in the games industry working as a Level Designer or similar content creation experience.

  • Proficient at identifying and supporting gameplay needs and constraints within an encounter layout.

  • Experience developing and shipping at least one AAA console or PC game.

  • Strong understanding and experience with 3D Modeling Software (preferably Maya).

  • Experience building large open worlds with a focus on 3rd person action encounters a plus.

  • Basic scripting ability (XML, LUA, PYTHON, etc) or competency in a programming language a plus.

  • Outstanding communication and collaboration skills.

  • An aptitude for learning new technology, level editors, scripting languages, engines, and systems; especially industry-standard content creation tools.

  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude.

  • Position is currently open to those eligible to work in the States, and willing to relocate to Bellevue, WA.

Interested? Apply now.

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