[In highlights from Gamasutra's Expert Blogs, industry notables write about diverse topics, including the MMO endgame content, the rarity of strategic thinking among players, and more.]
In our weekly Best of Expert Blogs column, we showcase notable pieces of writing from members of the game development community who maintain Expert Blogs
-- also highlighted weekly -- can be maintained by any registered Gamasutra user, while the invitation-only Expert Blogs
are written by development professionals with a wealth of experience to share.
We hope that both sections can provide useful and interesting viewpoints on our industry. For more information about the blogs, check out the latest official posting guidelines
Here are the top blogs for the week:
This Week's Standout Expert Blogs
Strategic Thinking Is Becoming Rare Among Game Players
30-40 years ago many game players preferred games of strategy. Lewis Pulsipher says lately he's found that strategic thinking amongst gamers is in short supply, and many prefer a less cerebral form of entertainment that is more like playing cards than playing chess.
Developer, Developer, Developers... !
In a blog post coinciding with the announcement of the 'XBLA Prize' for the Independent Games Festival, Microsoft's head of first-party publishing for Xbox Live Arcade Ted Woolsey talks about the multi-year deal and what it means for the firm.
The Contradiction Of Design In MMO Endgame Content
Endgame design in MMOs is one of those areas that has not seen too much growth over the years. Here Josh Bycer looks at the mechanics of MMO design, and points out that there are several issues that could be culprit.
The Thief's Ring
Radek Koncewicz offers a few quick reasons as to why the tepid-sounding "Thief's Ring" is one of the most useful items in Demon's Souls