Sponsored By

Erin Robinson Swink tapped as creative director of UC Santa Cruz game masters program

The independent developer (Gravity Ghost, Puzzle Bots) joins the faculty of the respected Northern California video game program at the University of California at Santa Cruz.

Christian Nutt, Contributor

December 15, 2015

1 Min Read

Newsbrief: The University of Santa Cruz's Center for Games and Playable Media has a history of tapping respected developers for its program, and today independent developer Erin Robinson Swink (Gravity Ghost, Puzzle Bots) announced on Twitter that she would be taking on the (currently vacant) role of creative director for the masters program in games at the school. 

Notable game developers including Robin Hunicke and Brenda and John Romero have previously instructed at the school. 

Incidentally, in 2011, Robinson Swink wrote an article for Gamasutra, "The Top 10 Weird Children of Video Games and Neuroscience," which is well worth a read.

About the Author(s)

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like