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Dissecting Design -- Star Control 2

Each week, Game Design Analyst Josh Bycer takes a look at a game's design in a special video. For this week, it's the amazing Star Control 2.

Josh Bycer, Blogger

October 17, 2017

1 Min Read

In honor of an upcoming podcast with Fred Ford and Paul Reiche, this week's Dissecting Design is on one of my all-time favorite games: Star Control 2. Despite being 25 years old, the game's design and grand adventure are still amazing.

0:00 - Intro

2:16 -- Basic Gameplay

8:42 -- Exploring Planets Gameplay

13:54 -- Combat

17:01 -- Progression and Scope of the Game

40:20 -- How Upgrading Works

43:27 -- Nitpicks With the Game and One of My Favorite Aliens

47:25 -- Final Thoughts

For daily videos on game design and video game spotlights, you can check out my YouTube channel with more Dissecting Design pieces coming each Monday.

 

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About the Author(s)

Josh Bycer

Blogger

For more than seven years, I have been researching and contributing to the field of game design. These contributions range from QA for professional game productions to writing articles for sites like Gamasutra and Quarter To Three. 

With my site Game-Wisdom our goal is to create a centralized source of critical thinking about the game industry for everyone from enthusiasts, game makers and casual fans; to examine the art and science of games. I also do video plays and analysis on my Youtube channel. I have interviewed over 500 members of the game industry around the world, and I'm a two-time author on game design with "20 Essential Games to Study" and "Game Design Deep Dive Platformers."

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