informa
News

Best of Indie Games: From Dino D-Day to Rokko Chan

Sister site IndieGames.com looks at the top PC Flash/downloadable indie titles released over the past week, including some hardcore Mega Man-style gaming, and one of the loveliest things to have ever lande
[Every week, IndieGames.com: The Weblog co-editor-in-chief Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days on his sister 'state of indie' weblog.] This week on "Best Of Indie Games," we take a look at some of the top independently-developed PC Flash and downloadable titles released over this last week. The delights in this edition include a pair of IndieRoyale selections, some hardcore Rockman/Mega Man-style gaming, a word game and city builder, plus one of the loveliest things to have ever landed on the App Store. Here's some recent highlights from IndieGames.com: Game Pick: 'Alien Jelly' (Collective Mass, commercial indie) "After earning an honorable mention in the Production Quality category of this year's Dream.Build.Play competition, Collective Mass's comedic action-puzzler Alien Jelly has launched for the Xbox 360's Xbox Live Indie Games service." Game Pick: 'The Oil Blue' (Vertigo Games, commercial indie) "The Oil Blue has a little bit of everything you would expect - an assortment of machinery to maintain, resources to acquire, repairs to be done, sales to be made and even a fiesty upgrade system. But it's a slow-paced experience, the kind that may make FPS junkies fidget in their seats." Game Pick: 'Rokko Chan' (King, browser) "Japanese developer King (ou no soukutsu) has delivered indirectly the Christmas present we've been wanting: some hardcore Rockman/Mega Man-style gaming. Rokko Chan's difficulty and long stages have a few breather spots at the mid point and before the boss fight, along with a Rockman 2 style password system for saving progress." Game Pick: 'Dino D-Day' (800 North, commercial indie) "Developed by 800 North, Dino D-Day is sort of a 'what if' story. What if the Nazis weren't satisfied with nuclear warfare? What if they wanted to take intimidation to new levels? What if they had dinosaurs?" Game Pick: 'Lexiv' (Andrew Gaubatz, commercial indie) "Lexiv is a word game and city builder: players create a city by spelling out words, and different parts of speech add different parts of the city's needs." Game Pick: 'Walkabout Journeys' (Lucid Dreams, commercial indie) "The discovery of Lucid Dreams' debut production was a rather fortunate stroke of serendipity for me. Though far from the most ingenious thing to have ever landed on the App Store, Walkabout Journeys is, however, probably one of the loveliest."

Latest Jobs

Pocketwatch Games

Remote
01.05.22
Senior Gameplay Engineer

Disbelief

Cambridge, Massachusetts
01.07.22
Jr. Programmer

Gameloft Australia

Brisbane, Australia
01.06.21
Creative Director

Sucker Punch Productions

Bellevue, Washington
01.06.22
Senior Systems Designer
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more