informa
/
1 MIN READ
News

Anguish, pain, and game creation

"It's a very creative act to remove things... But figuring out which to remove -- I think you talk to anyone that makes games, and this is the common basis of anguish and pain."- Media Molecule's David Smith
"It's a very creative act to remove things. In some ways, adding things can be the easy option. Everybody likes new ideas. But figuring out which to remove -- I think you talk to anyone that makes games, and this is the common basis of anguish and pain."
- David Smith, lead designer on Media Molecule's upcoming PS Vita title Tearaway, discusses how the studio went about deciding what to add (and remove) from the title. The company's creative director Mark Healey noted that he likes to refer to this process as "focusing," with Smith adding that it's all about making sure that you know the exact game you're looking to create. The game's tech director Alex Evans notes in addition to this, "There were a couple of features that I loved, and birthed, and felt passionate about, that were subtracted. There's a moment where you have to go through a kind of ego giving up release." The full feature delves into the development of Tearaway with four of its lead designers and directors, and can be found on Gamasutra.

Latest Jobs

Disbelief

Hybrid, Cambridge, MA or Chicago, IL
5.31.23
Quality Assurance Lead

Bladework games

Remote (United States)
5.18.23
Senior Gameplay Engineer

High Fidelity, Inc.

Remote
6.2.23
Game Interaction Designer

Fred Rogers Productions

Hybrid (424 South 27th Street, Pittsburgh, PA, USA
5.19.23
Producer - Games & Websites
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more