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L.A. Noire Will Allow Players To Skip Difficult Sequences

Team Bondi and Rockstar Games revealed that the upcoming open-world crime title L.A. Noire will allow casual players to skip action scenes they find too difficult.

Tom Curtis, Blogger

April 26, 2011

1 Min Read

Team Bondi and Rockstar Games revealed that the upcoming open-world crime title L.A. Noire will allow casual players to skip scenes they find too difficult. If players fail several times during one of the L.A. Noire's action sequences, the game will ask them whether they would like to skip the sequence altogether and continue through the campaign, reports MTV Multiplayer. Most of the game won't require quick reflexes, however, since the title will focus on slow and methodical investigation sequences in which players examine clues and interrogate suspects. Even if players skip the game's fast-paced moments, Rockstar claims that players will still witness "the bulk of the narrative." In Rockstar's previous open-world title, Red Dead Redemption, the company took a different approach to modifying challenge, and included traditional difficulty settings that altered in-game properties such as auto-aim and regenerating health. L.A. Noire is developed by Team Bondi and published by Rockstar Games, and the title will launch for Xbox 360 and PlayStation 3 on May 17, 2011.

About the Author(s)

Tom Curtis

Blogger

Tom Curtis is Associate Content Manager for Gamasutra and the UBM TechWeb Game Network. Prior to joining Gamasutra full-time, he served as the site's editorial intern while earning a degree in Media Studies at the University of California, Berkeley.

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