Wii U GamePad reverse-engineered
A group of developers has reverse-engineered the Nintendo Wii U GamePad, peeling back the layers to discover the methods by which the controller connects with the main Wii U console.
![](https://eu-images.contentstack.com/v3/assets/blt740a130ae3c5d529/bltba62518415cda0e2/652fe6ddbc479f8697ef691f/default-cubic.png?width=1280&auto=webp&quality=95&format=jpg&disable=upscale)
A group of developers has reverse-engineered the Nintendo Wii U GamePad, peeling back the layers to discover the methods by which the controller connects with the main Wii U console. Speaking to Eurogamer, developer Pierre Bourdon noted, "The GamePad is actually not a very secure device... The device firmware is stored in an unencrypted Flash, which allowed us to reverse engineer the binary code pretty easily." Since the GamePad communicates via a variation on the 802.11n wireless networking standard, this meant that Bourdon and his team were able to simulate the GamePad on a PC, as shown in the above video. It turns out that the GamePad's controller inputs are sent to the Wii U console 180 times a second. An in-depth look at the logistics can be found in the Eurogamer write-up.
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