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Pick up some tricks and tips about game design and marketing your indie game in this interview with Falcon Age lead developer Chandana Ekanayake.

Bryant Francis, Senior Editor

April 10, 2019

1 Min Read

This week, Outerloop Games' latest title Falcon Age took flight on PS4 and PSVR, capturing the attention of developers with beautiful falcon gifs and a unique style of gameplay meant to bridge the gap for VR and non-VR players. 

Today on the GDC Twitch channel, lead developer and Outerloop Games co-founder Chandana "Eka" Ekanayake dropped by for a conversation about the making of Falcon Age that you can now watch in the video above! Ekanayake was kind enough to discuss his vision for an anti-colonial story and how classic design lessons from Disneyland can help developers trying to break new ground in VR. 

If you're looking for more interviews with game developers talking about their craft, be sure to follow the GDC Twitch channel. 

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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