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Haunts: The Manse Macabre, the Kickstarter-funded game that went awry last week, has been given a new lease of life, as the developer say that it will be finished with the help of volunteers.

Mike Rose, Blogger

October 24, 2012

1 Min Read

Haunts: The Manse Macabre, the Kickstarter-funded game that went awry last week, has been given a new lease of life, as the developer say that it will be finished with the help of volunteers. While developer Rick Dakan found last week that he had run out of money and lost all of his programmers, he now says in a new update that the project is going open source, and around thirty people have offered to help him. "We're still in the process of setting up the infrastructure for issue tracking, source control, documentation wikis, and other tools necessary before we can begin in earnest," he notes, "but we hope to have that all up and running within the next week or two."

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