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With Flash on the way out, Kongregate's John Cooney takes the stage at GDC 2017 to deliver a postmortem of Flash games and the Flash game dev community in general.

August 7, 2017

2 Min Read

Flash games! They were a bit of a Big Deal in the game industry, laying the groundwork for the indie game dev boom by offering creators an approachable toolset to make games with and a format accessible to any player with an Internet connection.

That's why Kongregate's John Cooney took the stage at GDC 2017 to deliver a postmortem of Flash games and the Flash game dev community in general, a talk that's that much more valuable now that Flash appears to be riding into the sunset.

Cooney tried to encapsulate the immense history of Flash games and how it shaped the current game industry, offering game devs an informative look at why Flash matters and how it still influences the way we make, sell, and talk about games today.

His talk was packed with interesting takeaways, so if you missed it earlier this year don't miss your shot to go back and watch it right now on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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