"Tencent is the largest video game company in the world...this is what the new publishing business in the 21st century looks like, and nobody in the West is paying attention."- Mitch Lasky, Benchmark general partner, speaking at GDC 2014. The business of game publishing is rapidly evolving, so it's worth watching venture capitalist and game industry veteran Mitch Lasky's GDC 2014 talk about the pros and cons of the competing next-generation publishing models: super-developers like Wargaming, social/chat networks like Facebook or Line, aggregators like Tencent, and more. Lasky suggests that recent changes in the game industry have not eliminated the economic benefit of scale, that publishers can still offer something of value to developers, investors and everyone who purchases games. We've taken the liberty of embedding the free video of "Is Publishing Dead?" above, but you can also watch it here on the GDC Vault.
Video: Is publishing dead?
The publishing business is evolving rapidly, so it's worth watching game industry veteran Mitch Lasky's free GDC 2014 talk about the pros and cons of the competing next-generation publishing models.