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In this GDC 2018 talk devs Pany Haritatos, David Edery, Adrian Crook and Mario Wynands explore design, marketing, and production tactics to help control costs without diminishing your odds of success.

July 7, 2020

1 Min Read

In this GDC 2018 talk developers Pany Haritatos, David Edery, Adrian Crook and Mario Wynands explore game design, marketing, and production tactics intended to help control your costs without diminishing your odds of success.

If you're at all concerned about how to effectively manage rising game development costs, this is the talk to watch. Together, these three game makers from around the industry shared personal anecdotes and practical advice you can (hopefully) apply to your own projects.

Miss seeing it live, or just want to brush up on some of the finer points? This talk was recently made available for you to watch for free on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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