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Video: Devs share their experiences going from corporate to indie and back again

In this 2018 GDC session Peter Drescher, Damian Kastbauer, Wilbert Roget II, Caron Weidner, and Guy Whitmore discuss the pros and cons of working full-time in corporate game dev vs. life as an indie.

In this 2018 GDC session Peter "pdx" Drescher, Damian Kastbauer, Wilbert Roget II, Caron Weidner, and Guy Whitmore discuss the pros and cons of working as a full-time-with-benefits employee versus working as an independent contractor. 

If you've ever wanted to hear veteran game makers discuss the ups and downs of going from corporate game dev to indie and back again, this is your chance; together, the panelists offered an array of useful perspectives that may help inform your own career path.

It was a great discussion, and if you missed seeing it at the time, good news: you can now watch this talk for free on the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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