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Unity puts money where its mouth is in fight against Trump immigration ban

Unity is the latest in a long line of game companies to stand up to the immigration restrictions proposed by U.S. President Donald Trump.

Chris Kerr, News Editor

February 8, 2017

1 Min Read

Unity is the latest in a long line of game companies to stand up to the immigration restrictions proposed by U.S. President Donald Trump.

For Unity though, actions speak louder than words, which is why the game engine creator has offered to fly 50 developers from those countries affected by the recent travel ban to its Unite conference in Amsterdam. 

"These are challenging times politically," wrote Unity CEO John Riccitiello in a company email picked up by GamesIndustry.biz

"Our developers in seven countries now feel targeted and less welcome in the USA, whether the U.S. courts continue to block the Trump administration's immigration ban or not [That's why] we are going to invite 50 developers from the list of countries impacted by Trump's ban to Unite Amsterdam, paid for by Unity."

Riccitiello also invited Unity's many users and platform companies to sponsor other devs beyond the 50 it's paying for. And, if more developers than Unity can accommodate end up getting sponsored, the company has promised to take the overflow to other Unite events. 

Beyond that, Riccitiello revealed Unity will be matching any appropriate charitable donations made by its employees during the coming month, up to the value of $1000.

"Like many of you, I am super challenged by the changing political landscape. I strongly believe that there is no place in this world for discrimination, in any form," he continued. 

"We at Unity are going to do our part to address the situation in our own unique way, focused on our community of developers and in helping amplify the voice of our people."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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