Sponsored By

Featured Blog | This community-written post highlights the best of what the game industry has to offer. Read more like it on the Game Developer Blogs.

UK Retail Video Game Marketshare for 1Q 2013

Looking at the latest UK sales figures, the Xbox 360 dominates while the Vita and Wii U struggle for relevancy.

Matt Matthews, Blogger

April 30, 2013

2 Min Read

As part of my regular writing here at Gamasutra, I try to get as much sales data as I can from around the world. One of the more interesting markets, to me, is the UK where we regularly get a lot of software information including hard figures and weekly sales rankings. The biggest missing piece, regrettably, is hardware -- but even software gives us a window into which platforms are probably selling well.

In the past few weeks, I've put together UK data (reported through MCV UK) on retail software sales for the first quarter of 2013. The story is pretty much encapsulated by the picture below:
As I've come to expect over the past couple of years, the Xbox 360 is completely dominating software sales, with 12 point lead over the PlayStation 3. With a few notable exceptions, games that release on both the PlayStation 3 and Xbox 360 tend to favor the latter.

The strength of the packaged PC market often surprises people. Given that it is still a factor at retail, it is probably extremely strong when other services like Steam and Origin are factored in.

Nintendo's two older platforms, the Wii and Nintendo DS are each still moving more software, on a unit basis, than is the newer Nintendo 3DS. However, when revenue is taken into account, the higher average price for 3DS software puts is well ahead of those platforms individually.

And, even though both the Wii U and PlayStation Vita are struggling in the UK, the PSV did edge out the Wii U by nearly 10,000 units. The picture is reversed, of course, if we count revenue because PSV titles are priced much lower, on average. With an average price £35 per unit sold, revenue from Wii U software was almost precisely a million pounds ahead of PSV software in the first quarter.

Read more about:

2013Featured Blogs

About the Author(s)

Matt Matthews

Blogger

By day, Matt Matthews is an assistant professor of Mathematics. By night and on weekends, he writes for Gamasutra, Next Generation, LinuxGames, and on his personal blog, Curmudgeon Gamer.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like