On Saturday the folks at Turn 10 Studios added optional microtransactions to Forza 6 that afford players the option to purchase in-game currency ("Tokens") for real money.
It's a common story (understandably, when you consider that Halo 5 players had spent over $500k on microtransactions a week after the game launched) but there's a twist: Players can ensure they never see these microtransaction opportunities by turning them off in the Forza 6 HUD Options menu.
This is especially intriguing in light of the fact that in 2013 the studio shipped Forza 5 with significant microtransaction systems built in, eliciting so many complaints from fans that the studio dramatically changed the game's economy shortly thereafter to make it easier for players to unlock in-game rewards without paying real money.
Turn 10's decision to quietly introduce (hidable!) microtransactions back into its latest Forza game two months after its September launch seems designed to avoid a similar dustup, though some fans still seem upset about the post-launch addition.