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Thunderful acquires Bridge Constructor publisher Headup for $13.3 million

Headup is best known as the publisher behind the Bridge Constructor franchise, and has also worked on the special edition releases of titles like Limbo and The Binding of Issac.

Chris Kerr, News Editor

February 24, 2021

1 Min Read

Nordic development and publishing group Thunderful has acquired German publisher Headup for €11 million ($13.3 million). 

The deal will see Thunderful pay an initial €5 million ($6 million) in cash, followed by an additional €6 million ($7.3 million) earn-out in cash and newly issued shares based on performance targets for 2021, 2022, and 2023. 

Founded in 2009 and based in Duren, Headup is best known for publishing the Bridge Constructor series of games, which includes spin-offs based on Portal and The Walking Dead. It has also worked on the special edition releases of notable titles like Limbo, The Binding of Issac, Terraria, and Super Meat Boy

The German company has some development pedigree, too, and is currently working on an unannounced title "based on a world-renowned IP."

Thunderful, which recently laid out plans to go public to raise cash for future acquisitions, explained the Headup deal will help bolster its video game segment and strengthen its existing 2021 pipeline. 

"The acquisition of Headup is fully in line with our strategy to grow our Games segment and the Group as a whole," said Thunderful chief exec Brjann Sigurgeirsson. "The acquisition strengthens our international position, broadens our network towards more development studios, and creates synergies within the Group's publishing operations."

Headup will continue to operate independently following the acquisition, which will also see company CEO and founder Dieter Schoeller join Thunderful as head of publishing.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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