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Square Enix wants new studio Luminous to focus solely on triple-A

Based in Tokyo, Luminous flung open its doors back in March with the initial aim of creating new triple-A titles and properties, alongside other "innovative game and entertainment content."

Chris Kerr, News Editor

November 7, 2018

1 Min Read
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Square Enix has refocused Luminous Productions just eight months after opening the fledgling game studio. 

Based in Tokyo, Luminous flung open its doors back in March with the initial aim of creating new triple-A titles and properties, alongside other "innovative game and entertainment content."

After reviewing the studio's business strategy, however, Square has decided its development efforts would be better focused solely on "large-scale, high-quality triple-A game titles," suggesting there's no longer any room for those more innovative experiences.

It's a change in direction that's had an immediate financial impact, with Square booking an extraordinary loss of 3.7 billion yen ($32.7 million) as a result. Those interested can check out the company's latest financial report right here

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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