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Square Enix profits rise despite console slow down

Square Enix today announced its financial results for the quarter ended June 30, posting a 12 percent revenue increase as well as an overall profit increase of 76 percent.

Chris Kerr, News Editor

August 6, 2015

1 Min Read

Final Fantasy publisher Square Enix today announced its financial results for the quarter ended June 30, posting a 12 percent revenue increase as well as an overall profit increase of 76 percent. 

With smartphone and browser titles continuing to "ride high", and Dragon Quest X and Final Fantasy XIV performing well, Square saw revenue jump from ¥37.8 billion ($311 million) to ¥42.2 billion ($338 million), while profits soared dramatically, rising from ¥3.4 billion ($27 million) to ¥5.9 billion ($47 million).

Despite strong showings in the browser, smartphone, and MMO markets, the publisher did highlight the poor performance of recent console releases as a cause for concern. 

"Among the console game titles, sales of new titles were fewer compared with the same period of the prior fiscal year," read a Square Enix statement.

"... but repeat sales of catalogue titles, primarily through download, have gained favorable results."

 

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2015

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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