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Sony shuts down SOCOM studio Zipper Interactive

Sony revealed on Friday that it has shut down Zipper Interactive, the Seattle-based studio responsible for the long-running SOCOM franchise and numerous other titles.

Tom Curtis, Blogger

March 30, 2012

1 Min Read

Sony's internal studio roster just got a bit smaller, as on Friday the company announced that it has shut down Zipper Interactive, the Seattle-based developer responsible for the long-running SOCOM franchise and numerous other titles. In a statement provided to the Game Informer website, Sony said, "The closure is a result of a normal cycle of resource re-alignment within [Sony Computer Entertainment Worldwide Studios]." The company added that Zipper had recently completed its work on the upcoming Unit 13 for PlayStation Vita, and noted that Zipper's currently-operating online games such as MAG and SOCOM 4 will receive ongoing support. Sony first acquired Zipper back in 2006, shortly after the SOCOM franchise reached 7 million units sold. Popularity for that franchise has waned a bit in recent years, though by 2011 the series had surpassed 12 million units sold. Zipper showed some signs of trouble last May, when the company had to lay off an undisclosed number of employees following the debut of SOCOM 4, its most recent PlayStation 3 title. Prior to working under Sony, Zipper - which Game Informer reports had 80 employees as of its closing - developed PC titles such as Crimson Skies, MechWarrior 3, Recoil, and DeathDrome.

About the Author(s)

Tom Curtis

Blogger

Tom Curtis is Associate Content Manager for Gamasutra and the UBM TechWeb Game Network. Prior to joining Gamasutra full-time, he served as the site's editorial intern while earning a degree in Media Studies at the University of California, Berkeley.

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