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Sony launches incubator to accelerate Indian game development

The India Hero Project will provide successful applicants with funding, development resources, and more.

Chris Kerr, News Editor

May 9, 2023

1 Min Read
The India Hero Project logo on a blue background

Sony has launched a new incubator program to identify and support emerging developers across India.

Dubbed the India Hero Project, the incubator aims to give developers in the region a helping hand in the form of mentorship from Sony Interactive Entertainment (SIE), access to internal SIE resources, a minimum of $100,000 in milestone-based recoupable development funding, advertising opportunities, and the possibility of being published under the SIE banner.

As you'd expect, those looking to apply must be based in India and be able to register as a PlayStation Registered Developer. International teams will only be able to apply if they have a team and registered entity in India. 

There is no team size restriction, however, and Sony is also encouraging solo creators to get in touch.

Sony's India Hero Project

"This incubator program aims to identify promising local developers and support them in bringing compelling gaming experiences to global gaming communities," said Sony.

"As part of our evolving journey to ensure that PlayStation remains the best place to play, we're committed to developing regional incubator programs capable of identifying new and diverse developers worldwide. The India Hero Project is fueled by this commitment and our belief in the Indian gaming market."

The company didn't reveal how many applications will be successful, but noted that space on the program is "limited."

Interested developers can learn more about the India Hero Project, including how to apply, by visiting the PlayStation website.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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