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Sony is rolling out Variable Refresh Rate support for the PlayStation 5 this week

The feature is designed to enhance graphical performance by minimizing or reducing visual artifacts.

Chris Kerr, News Editor

April 26, 2022

1 Min Read
A PlayStation 5 console and DualSense controller

The PlayStation 5 is getting Variable Refresh Rate (VRR) support this week.

According to Sony, VRR dynamically syncs the refresh rate of compatible HDMI 2.1 displays to the PS5 console's graphical output, enhancing the visual performance of PS5 games by minimizing or eliminating visual artifacts such as screen tearing and pacing issues.

"Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced. Previously released PS5 games can be fully optimized for VRR through a game patch and future games may include VRR support at launch," added the console maker.

Although it didn't say precisely when VRR support will be deployed, the company said the feature will be rolled out globally starting this week.

Shortly after, a number of titles will receive patches to enable VRR support including Astro's Playroom, Deathloop, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart (pictured below), and Resident Evil Village -- the full list is available on the PlayStation blog.

Sony said those are just "a few" of the titles that will be bolstered with VRR support, and explained it will be possible to apply VRR to titles that don't support it in a bid to improve video quality -- although that may also result in unexpected visual effects.

Ratchet & Clank: A Rift Apart

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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