Daily news, dev blogs, and stories from Game Developer straight to your inbox
Sega's Western mobile division hit with layoffs
Sega has laid off a number of staff at its Western mobile division, Sega Networks Inc., including members of its San Francisco-based studio, Three Rings Design.
March 4, 2016
1 Min Read
Sega has laid off a number of staff at its Western mobile division, Sega Networks Inc., including a large chunk of its San Francisco-based studio, Three Rings Design, which appears to have been largely shuttered as part of the shift.
Three Rings is a self-contained studio that works within the Sega family, and is responsible for a number of PC and mobile titles including Puzzle Pirates, Spellwood, and Corpse Craft.
Details on the reductions, including the number of people let go, are scarce, although in a statement given to VentureBeat Sega blamed the layoffs on "hyper-competitive" market conditions.
"In response to challenging and hyper-competitive mobile market conditions, Sega Networks Inc., Sega’s mobile division in the West, has refocused its operations and made a reduction in workforce," Sega told VentureBeat.
"As a result, we said goodbye to our talented friends and colleagues at Three Rings Design Inc. alongside a small number of team members on the publishing side of Sega’s mobile division."
About the Author(s)
News Editor, GameDeveloper.com
Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.
You May Also Like
Exploring the 2024 State of the Game Industry report - Game Developer Podcast ep. 39Feb 2, 2024
Phantom inspiration and the ethical auteur with Xalavier Nelson Jr.Dec 8, 2023
Designing Killer Queen: from playground experiment to modern arcade sensationOct 18, 2023
Rod Humble and King Choi illustrate the ambition of Life By YouSep 22, 2023
Get daily news, dev blogs, and stories from Game Developer straight to your inbox
Subscribe to Game Developer Newsletters to stay caught up with the latest news, design insights, marketing tips, and more