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Earlier this morning Sony released its financials for the three months ended June 30, and both sales and profits are up across the board.

Chris Kerr, News Editor

August 1, 2017

1 Min Read

Sony has released its financials for the three months ended June 30, and both sales and profits are up across the board. 

Looking at the company as a whole, sales rose by 15.2 percent to 1.86 trillion yen ($16.6 billion) and profits also shot up by 282.1 percent to 80.9 billion yen ($722 million).

Within the Game & Network Services division, which houses Sony's video game operations, sales increased by 5.4 percent to 348.1 billion yen ($3.15 billion) thanks to a rise in physical and digital PlayStation 4 software sales.

PlayStation VR also did its bit to boost sales, with Sony having shifted over 1 million units since the device launched last October. 

Despite that surge in sales, operating income in the division fell by 59.7 percent to 17.7 billion yen ($160.6 million). Sony says that drop off can be blamed on the lack of a highly profitable first-party release during the first quarter.

Last year, of course, the company was bolstered by the release of Uncharted 4, which went on to sell roughly 9 million copies worldwide

Still, that dip hasn't tempered company expectations. In fact, the console maker has upwardly revised its full year forecast, and now expects to see sales and operating income reach 1.98 trillion yen ($17.9 billion) and 180 billion yen ($1.63 billion) by the end of this fiscal year. 

The firm also believes its on track to sell 18 million PS4 consoles by the year's end, having already sold 3.3 million units during the first quarter. 

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2017

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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