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Robot snags Borderlands 2 creative director Paul Hellquist

The Borderlands 2 creative director and BioShock lead designer jumps over to the Dallas-area studio to work on Orcs Must Die! Unchained.

Christian Nutt, Contributor

January 6, 2015

1 Min Read

Today, Robot Entertainment announced that Paul Hellquist, creative director on Borderlands 2 and lead designer of BioShock, has joined the studio as lead designer and begun to work on Orcs Must Die! Unchained, which is currently in beta.

"His remarkable portfolio of work is clearly well-earned. Paul is a great fit for Robot, and I expect him to have a profound impact on the games we make, starting with Orcs Must Die! Unchained," wrote Robot CEO Patrick Hudson in a blog post announcing the hire.

"It’s always difficult to leave a place you’ve spent a huge chunk of your career, but it is always exciting as well. Robot has a great track record and I’m thrilled to join the talented and veteran team. I look forward to adding my perspective and skills to Orcs Must Die! Unchained and future projects," Hellquist said in a statement provided to Gamasutra. 

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