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Report: Rovio aiming to raise $400M through local IPO

Rovio could move ahead with an initial public offering next month in a move that would see the Angry Birds maker valued at $2 billion.

Chris Kerr, News Editor

August 14, 2017

1 Min Read

Rovio could move ahead with an initial public offering (IPO) next month in a move that would see the Angry Birds maker valued at $2 billion. 

According to Bloomberg, which claims to have spoken with "familiar with the matter," the Finnish company will look to raise around $400 million from a local market listing.

It's thought proceeds from the IPO will help finance the production of the second Angry Birds movie -- the first made $350 million at the box office on a budget of $73 million -- and the development of new game titles. 

This isn't the first time an IPO has been rumored. Back in June, news outlet The Information claimed the company was mulling over its options, and then Rovio itself fuelled the fire by confirming "a stock exchange listing at some point in the future could be possible."

At the same time, it was also being reported that Chinese internet giant Tencent wanted to purchase the Nordic outfit for around $3 billion.

The obvious lure for investors and Tencent is the evergreen Angry Birds brand, and incase anyone was doubting the popularity of Rovio's feisty flock, it's worth remembering the company's game division just has its best year ever

Indeed, Rovio CEO Kati Levoranta said the firm rediscovered its "magic" in 2016, with game division revenues growing by 40 percent to $167.5 million thanks to the success of existing Angry Birds titles.

Naturally, those who spoke to Bloomberg say no final decisions have been made, but if the rumblings prove true it might only be a matter of weeks until we know for sure.

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2017

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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