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Premium-priced mobile series The Room blows past 5 million units

With 1.2 million units of The Room 2 solid, the acclaimed franchise has now hit 5.4 million units total, Fireproof Games co-founder Barry Meade reveals.

Christian Nutt, Contributor

March 6, 2014

2 Min Read

Newsbrief: Premium games don't sell on mobile? Tell that to Barry Meade, co-founder of Fireproof Games. In less than two years, his studio's The Room horror adventure franchise has racked up 5.4 million sales total. Today, he tweeted that figure, alongside news that The Room 2 alone has racked up 1.2 million sales since December -- this despite the fact that the Android version of the game launched just last month. The Room and its sequel are currently both 99 cents on iOS; The Room 2 is still launch-priced at $2.99 on Google Play. In his tweets, Meade spoke about his studio's success in the face of much of the conventional wisdom about the mobile space. His attitude stems in part, no doubt, from the background of Fireproof's co-founders, who met while working at console development studio Criterion Games. It's also notable that the original The Room was selected as Apple's Game of the Year for 2012 and also won the 2013 Game Developers Choice award for best handheld/mobile game, showing that Meade's professional peers appreciate his attitude, and his game, too. You can read Meade's tweets here:

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