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PlayStation exclusive DriveClub goes double platinum

Troubled PlayStation exclusive DriveClub bounces back to go double platinum -- even if it's caused the company, and its developer, no end of headaches.

Chris Kerr, News Editor

August 3, 2015

1 Min Read

It'd be an understatement to say that Sony's exclusive social racer, DriveClub, has had its fair share of troubles, but despite its many issues, which saw release dates pushed back, server meltdowns, layoffs, and a public apology from Sony software boss Shuhei Yoshida himself, the game went double platinum over the weekend. 

The news was broken by game director Paul Rustchynsky on Twitter, who revealed that DriveClub actually reached the 2 million sales mark before the launch of the long-awaited PS+ edition in June. 

Rustchynsky went on to clarify that 2 million copies of the game have actually been sold, not just shipped.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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