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Paradox CEO Ebba Ljungerud resigns due to "differing views" on company strategy

The news comes months after Paradox reported its most successful fiscal year in history.

Chris Kerr, News Editor

September 2, 2021

1 Min Read

Paradox Interactive CEO Ebba Ljungerud has resigned with immediate effect "due to differing views on the company's strategy going forward."

Ljungerud has been replaced by former chairman of the board Fredrik Wester, who prevously served as Paradox CEO between 2009 and 2018, but will stay on at the Swedish game company for a period to ensure a good handover.

Under the leadership of Ljungerud, Paradox delivered its best financial year in history and expanded its development capabilities by acquiring studios and establishing new internal teams.

For instance, the Stellaris and Cities: Skylines publisher acquired French 'mobile-focused' developer Playrion Game Studio in July last year to "expand its business in new areas, and bring more of our IPs to mobile."

It's unclear which part of the company's strategy Ljungerud has taken issue with, but it has only been a few months since the outgoing CEO was waxing lyrical about Paradox's "proven strategy" of supporting established brands either by releasing add-on content or developing sequels that deliver long-term growth.

Newly appointed chairman of the board, Håkan Sjunnesson, thanked Ljungerud for their contribution. "Ebba has done a fantastic job as CEO of Paradox Interactive. During her leadership the organisation, player base and our game projects have been strengthened and grown which give the company a strong base for future growth," they said. "We regret that she has decided to resign but wish her all the best in future endeavours."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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