"I'm not alone in thinking the console industry has experienced a brain-drain in recent years."
That's Julie Uhrman, speaking to us last week about her pet project, Ouya, a new bit of hardware introduced today on Kickstarter that hopes to disrupt the traditional television console business by offering a (mostly) open platform.
[Update: After just a few hours, the Kickstarter campaign has reached its funding goal of $950,000. There are still 29 days for the campaign to rack up additional funds.]
For a $99 Kickstarter pledge, Ouya backers will receive a small, stylish box with some reasonably high-end tech under the hood, a unique wireless controller (imagine something like a PlayStation or Xbox controller, but with a touchpad in the middle), and access to a wide variety of Android-based games that were either built from the ground up or have been modified to play on a television.
The attraction for game developers is in Ouya's ability to offer the best of both worlds: an open platform allowing just about anyone to publish a game, much like a modern smartphone, along with a traditional game controller and television display.
"The television is still the best screen for playing games," Uhrman tells us. "It's still where the most time and dollars are spent."
But what may be somewhat off-putting for developers thinking about getting on board with Ouya is that some key business aspects for the platform -- namely the approval process -- are still shrouded in mystery. The exact plans for Ouya's platform are still too early to talk about, but for game developers specifically, here's what we've been able to find out.
Announcements
Newcomer hopes to disrupt the console market with an open Android box
The Ouya promises 1080p, Android-based, free-to-play games on the television with a traditional controller for less than $100. But is it a viable platform for game developers, or pure hype?