New FTC proposal aims to ban non-compete clauses for all US workers

The FTC's new rule could greatly change the power that game developers have when transferring between studios.

The Federal Trade Commission (FTC) has proposed a rule to permanently ban the practice of non-compete clauses for all workers in the United States. Should the rule go through, the FTC believes that American workers would increase worker earnings between $250-$296 billion/year.

Non-compete clauses allow employers to prevent their workers from working for competing companies or starting a similar business. Non-competes typically occur after a worker has departed from a company; for example, if a game developer leaves a certain studio, they may be barred from joining another developer (or starting their own studio) for 3-6 months. 

When you think about how often game developers change studios, and often move across the country, this new rule has the potential to shift the balance of power towards developers.

In its proposal overview, the FTC wrote that "about one in five American workers—approximately 30 million people—are bound by a non-compete clause and are thus restricted from pursuing better employment opportunities. [...] The FTC proposes preventing employers from entering into non-compete clauses with workers and requiring employers to rescind existing non-compete clauses."

California-based development studios would be unaffected by this, as the state of California outlawed non-competes in 1872. But for other studios in popular US cities such as Seattle, WA or Austin, TX, this rule would be greatly beneficial to developers. 

The FTC continued by stating that non-competes "decrease competition for workers, [and] lower wages for both workers who are subject to them as well as workers who are not. Non-compete clauses also prevent new businesses from forming [...] and prevent novel innovation which would otherwise occur when workers are able to broadly share their ideas."

Part of the proposal would require employers to eliminate current non-compete clauses and inform employees within 45 days of the rule going into effect. That language must be explicitly clear in stating that the clause no longer exists and cannot be enforced against the worker. 

Latest Jobs

Cryptic Studios

Senior Producer

Anne Arundel Community College

Arnold, MD, USA
Instructor/Assistant Professor, Game Art

Night School Studio

Los Angeles, CA, USA
Level Designer / Scripter, Games Studio
More Jobs   


Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter


Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more