informa
/
News

Motiga lays off 16, as Gigantic MOBA development continues

The company's PC and console MOBA is still in development, but CEO Chris Chung writes in a new blog that the "pre-revenue startup" had to let go of some staff.

Last year, Seattle-area mobile studio Motiga announced a pivot toward the PC (and console) MOBA space with Gigantic, after taking investment from Asian publishers NetEase and SmileGate. Today, the studio has laid off 16 staff in an effort to contain development costs.

Motiga CEO Chris Chung, formerly of NCsoft West and Trion Worlds, offers a blog post that reads, in part, "As a pre-revenue startup, our resources are finite. Stretching Gigantic development milestones over more time requires that we stretch those resources in the same fashion. As a result, today Motiga has had to lay off 16 employees at the studio."

Gigantic is slated to launch for Windows PCs and Xbox One.

Latest Jobs

Sucker Punch Productions

Bellevue, Washington
08.27.21
Combat Designer

Xbox Graphics

Redmond, Washington
08.27.21
Senior Software Engineer: GPU Compilers

Insomniac Games

Burbank, California
08.27.21
Systems Designer

Deep Silver Volition

Champaign, Illinois
08.27.21
Senior Environment Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more