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Microsoft releases Halo Infinite's multiplayer in advance of the game's launch

Happy 20th birthday Xbox, now go play some Halo.

Bryant Francis, Senior Editor

November 15, 2021

1 Min Read
Key art for Halo Infinite's first season of multiplayer

It's the twentieth anniversary of the first Xbox launch and Microsoft is celebrating in style—by surprise-launching the multiplayer for Halo Infinite.

Microsoft and 343 Industries are calling today's early launch a "beta" for the full multiplayer experience, but with account progression and the kickoff of "Season 1," it's fair to call this a proper release for the game's multiplayer mode.

Given that it's also the twentieth anniversary of Halo: Combat Evolved, it's no surprise that Microsoft would try and use the date to throw some surprise momentum behind its premier first-person shooter. But this is a huge milestone for the beleaguered Halo Infinite team, which has split the single-player and multiplayer components of the game for the first time in the series' history.

It's also had to deal with a year-long launch delay and pushback over early presentations of the game's graphics. But after a number of well-received open betas that stress-tested the game's multiplayer capacity, it looks like Halo is once again punching above its weight with players.

About the Author(s)

Bryant Francis

Senior Editor, GameDeveloper.com

Bryant Francis is a writer, journalist, and narrative designer based in Boston, MA. He currently writes for Game Developer, a leading B2B publication for the video game industry. His credits include Proxy Studios' upcoming 4X strategy game Zephon and Amplitude Studio's 2017 game Endless Space 2.

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