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"We have not been able to meet the vision that we had initially set."

Chris Kerr, News Editor

February 4, 2022

1 Min Read

Kabam is shutting down mobile fighter Marvel Realm of Champions after just over a year.

The freemium title, a spin-off set in the continuity of Marvel Content of Champions, will be laid to rest on March 31, 2022, and has already been pulled from the App Store and Google Play Store.

Realm of Champions launched on December 16, 2020, but Kabam explained it has struggled to deliver its initial vision for the title.

"When we started to develop Marvel Realm of Champions, we set out to create a fast-paced action RPG with competitive PVP battles, and the ability to customize your own Marvel Champions in the way that you want," said the studio in a blog post

"Despite making multiple adjustments and changes along the way, we have not been able to meet the vision that we had initially set."

Players won't be able to make in-app purchases in Realm of Champions going forward, but will be treated to unreleased gear sets and weapons. The price of items like gear creates and crafting crystals has also been lowered.

Kabam has pledged to bring Realm of Champions' main narrative to a close before the servers are switched off, and is trying to pull players over to Contest of Champions by offering an "adjustment package."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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