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Jade Raymond forms new Sony-backed studio Haven Entertainment

Ubisoft Toronto and Motive Studios founder Jade Raymond has established a new studio called Haven Entertainment.

Chris Kerr, News Editor

March 16, 2021

1 Min Read

Ubisoft Toronto and Motive Studios founder Jade Raymond has established a new studio called Haven Entertainment.

Based in Montreal, Canada, the studio is currently working on a new original franchise for PlayStation, and has secured funding from Sony Interactive Entertainment. 

Outlining her vision for the company, Raymond said Haven will look to create games that bring players together "to have fun, express themselves, and find community." 

“I could not be more excited about this opportunity to return to my roots and work with this talented team to create a new IP together,” said the Haven CEO, who most recently served as the head of Google's Stadia Games and Entertainment team before it was shuttered earlier this year.

"Launching an independent studio with the backing of Sony Interactive Entertainment gives us full freedom to push boundaries with the support of a publisher that deeply understands the creative process of making games and is known for exceptional quality and a player-first approach."

It's unclear how much Sony has invested in Haven, but PlayStation Studios chief Hermen Hulst has pledged to continue supporting the nascent developer moving forward.

"We understand the challenges and rewards of building creative teams from the ground up, as does Jade with her wealth of experience helming many of gaming’s biggest franchises," said Hulst in a press release. "We’re confident in and excited for the bright future of Haven Studios and its first project, currently in development.”

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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