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Organizers for GameCity Prize, an annual award that seeks to celebrate the cultural validity and accessibility of games, have published a list of 2012 contenders that includes both indie titles and triple-A releases.

Eric Caoili, Blogger

September 25, 2012

1 Min Read

Newsbrief: Organizers for GameCity Prize, an annual award that seeks to celebrate the cultural validity and accessibility of games, have published a list of 2012 contenders that includes both indie titles and triple-A releases. Mojang's hit indie game Minecraft took home last year's award at GameCity Prize's inaugural event. This year's "longlist" of selected titles, which were nominated by the public, includes 18 games:

  • Bastion – Supergiant Games

  • Catherine – Atlus Persona Games

  • Contre Jour – Chilingo

  • Dark Souls – From Software

  • DayZ – Dean "Rocket" Hall

  • Dear Esther – thechineseroom

  • English Country Tune – Increpare Games

  • Fez – Polytron

  • FIFA 12 – EA Canada

  • Fingle – Game Oven Studios

  • Johann Sebastian Joust – Die Gute Fabrik

  • Journey – thatgamecompany

  • Mass Effect 3 – Bioware

  • Proteus – Ed Key & David Kanaga

  • Skyrim – Bethesda Game Studios

  • Spelltower – Zach Gage

  • Super Mario 3D Land – Nintendo EAD

  • Waking Mars – Tiger Style Games

GameCity Prize's organizers will pare that list down over the next few weeks, before allowing a panel of judges -- a group of wider cultural commentators that include Young Bond author Charlie Higson and Watchmen artist Dave Gibbons -- to choose a single winner. The winner will be announced on October 24 at Nottingham, UK's week-long video game culture festival GameCity 7.

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2012

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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