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GPUOpen is AMD's new open-source game dev toolset

Graphics hardware firm AMD announced a 2016 initiative at its Radeon Technologies Group Summit earlier this month that will see the company launching a new open-source development toolkit: GPUOpen.

Alex Wawro, Contributor

December 15, 2015

1 Min Read

Graphics hardware firm AMD announced a 2016 initiative at its Radeon Technologies Group Summit earlier this month that will see the company launching a new open-source development toolkit: GPUOpen.

Developers may appreciate that AMD is spinning this as an open-source alternative to competitor Nvidia's proprietary GameWorks toolkit, which recently rolled out its GameWorks VR suite of VR development tools.

According to Maximum PC (the source of the slide reproduced below) and other outlets attending the event, by January GPUOpen is expected to include a slew of extant AMD tech like TressFX 3.0 rendering (which was already source-available) and the RapidFire SDK for low-latency game streaming. 

The whole package will be bundled up and distributed freely under the MIT License over on AMD's GitHub page.

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