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Get a job: Infinity Ward and others hiring now on the Gamasutra jobs board 2

In the latest postings over the last seven days, Gamasutra's <a href="http://www.gamasutra.com/jobs/">jobs board</a> plays host to roles in every major discipline, including opportunities at Infinity Ward, Heavy Iron Studios, Arkane Studios, and others.

Danny Cowan, Blogger

January 25, 2013

3 Min Read

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Infinity Ward, Heavy Iron Studios, Arkane Studios, and others. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on independent games and more. Some of the notable jobs posted this week include: Heavy Iron Studios: Game Programmer: "Heavy Iron Studios, Inc. is an independent studio based in Los Angeles, CA. Recognized as a leader in developing mass-market titles for video game consoles, Heavy Iron has worked in close partnership with creators of high-profile animated feature film properties to offer compelling, interactive gaming experiences. Originally founded as a THQ-owned studio in the fall of ‘99, Heavy Iron Studios, Inc. became an independent, privately held company on June 1, 2009." Arkane Studios: Tools Programmer: "Arkane Studios, part of the ZeniMax Media Inc. family of companies, has offices in Lyon, France and Austin, TX and is comprised of diverse and talented developers with a passion for creating detailed, immersive worlds. Arkane's first title, Arx Fatalis, released in 2002, became a fan favorite with its highly detailed environments and innovative gameplay. In addition, Arkane developed Dark Messiah of Might and Magic (PC version), and has collaborated on a number of high profile game projects, including Bioshock 2. Arkane is currently working on an unannounced project with Bethesda Softworks." Infinity Ward: Senior Graphics Engineer: "Infinity Ward, Inc. is an award winning developer located in Woodland Hills, California. Since its inception, the studio has consistently produced blockbuster hits and critically-acclaimed titles including Call of Duty, Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and most recently Call of Duty: Modern Warfare 3. We are fiercely dedicated to creating the best games on the market, and strive not only to exceed the standard in game development, but define it." Sony Computer Entertainment America: Sr Director, Brand Marketing - Home Consoles: "Sony Computer Entertainment America (SCEA) is home to the PlayStation family of products, including the PlayStation 3 (PS3), PlayStation Vita (PS Vita), PlayStation Mobile and PlayStation Network. Founded in 1994, SCEA has grown into a leading global computer entertainment brand and continues to redefine interactive consumer entertainment." Nickelodeon Games Group: QA Lead: "Nickelodeon Games Group develops and operates leading game experiences for kids and family audiences across platforms, including over 50 mobile games and multiple online virtual worlds. Nickelodeon Games includes recent releases like 'Monkey Quest,' the leading action adventure online MMO, 'SpongeBob Super Bouncy Fun Time' for mobile and the highly-successful 'Team Umizoomi Math' educational app. Also part of the Nickelodeon Games Group is Addicting Games, the leading online games destination (now also a hit mobile app) and of course, the iconic virtual world pioneer, 'Neopets.'" Social Point: Project Manager: "Social Point is one of the leading social gaming companies worldwide. Our games are played every month by more than 32 million people, which has positioned us amongst the top 5 gaming developers on Facebook. Our offices are based in 22@ Barcelona’s innovative district, and we currently count with more than 130 talented Social Pointers of many different nationalities that enjoy creating high-quality games and working in a young and fast-paced environment." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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About the Author(s)

Danny Cowan


Danny Cowan is a freelance writer, editor, and columnist for Gamasutra and its subsites. Previously, he has written reviews and feature articles for gaming publications including 1UP.com, GamePro, and Hardcore Gamer Magazine.

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