GDC Online has unveiled notable new sessions for the upcoming October show, now featuring
The Settlers Online, Mind Candy on the importance of daily content updates, and how to best raise venture capital.
Taking place Monday, October 10 through Thursday, October 13, 2011 at the Austin Convention Center in Austin, Texas,
GDC Online continues as the leading worldwide event dedicated solely to discussing the development and business trends surrounding connected games -- including casual titles, MMOs, virtual worlds, and social networking games.
This year's Main Conference will include tracks on
Business & Marketing,
Customer Experience,
Design,
Production, and
Programming, as well as a sponsored track on
Monetization.
As seen in
the event's Schedule Builder, the following lectures are highlights from this year's Main Conference:
- In the show's Production track, Ubisoft Blue Byte's head of production, Christopher Schmitz, and head of live operation, Benedikt Grindel, will look back at the development of
The Settlers Online in a session titled, "
Settlers Online: Moving a Traditional European Boxed Game to a Worldwide Free to Play MMO Experience." Here, the pair will examine the challenges and lessons learned from taking producing and managing this popular European online game.
- Over in the Customer Experience track, community editor Megan Bell of Mind Candy will outline the benefits of delivering daily content updates to users in "
Do the Math: True Value of Fresh Daily Content." Drawing examples from Mind Candy's own hit title
Moshi Monsters, Bell will offer data that shows how regular updates benefit an online game.
- Elsewhere, in the Business and Marketing track, a panel of company executives will host a panel dubbed, "
Raising Capital for Your New Venture," offering tips and insight on how to attract investments for a new company or project. Speakers at the panel include Fred Schmidt (Portalarium), Chris Chung (Motiga), Tim Chang (Norwest Venture Partners) and Cindy Armstrong (Electric Bat Interactive), all of whom will offer their own thoughts on what it takes to start your own venture.
In addition, GDC Online recently debuted
other Main Conference talks on bringing
Angry Birds to the web, the challenges of MMO production, and the best practices for community management. Featured speakers encompass major online firms such as Riot Games, Zynga, Nexon, CCP, Gazillion, PopCap, RockYou, Playdom, BioWare Austin, and many more. Show organizers have also
announced the finalists for the second annual
Game Developers Choice Online Awards, which will run alongside the show on the evening of October 12.
Event organizers would also like to point out that the GDC Online caption contest will run through August 28 on the show's
official Facebook page. Everyone is eligible to submit captions, and winners will receive an
All-Access Pass to GDC Online 2011 -- see
the contest page for more details. As a reminder, discounted early registration pricing for GDC Online passes will remain in effect until September 1.
For more information on GDC Online as the event takes shape, please visit the
official GDC Online website, or subscribe to updates from the new
GDC Online-specific news page via
Twitter,
Facebook, or
RSS. GDC Online is owned and operated by UBM TechWeb, as is this website.