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GameHouse Expands Studio After Social Success

RealNetworks's GameHouse division will expand its operations by opening a new studio in Victoria (Canada) next month and doubling its headcount to at least 45 employees by the end of 2012.

Eric Caoili, Blogger

December 22, 2011

1 Min Read

Newsbrief: RealNetworks's GameHouse division will expand its operations by opening a new studio in Victoria (Canada) next month and doubling its headcount to at least 45 employees by the end of 2012. The Seattle-headquartered developer says the popularity of its Facebook games like Collapse! Blast and Bayou Blast, which have helped attract a total of 3.7 million users to its Facebook titles each month, prompted these moves. GameHouse previously invested "at least $10 million" in its social gaming initiatives in 2011, and says social game development will be its "number one priority" for 2012. The firm added that its revenues are growing at triple-digit rates. Backstage Games veteran Alex Mendelev will serve as the head and general manager for the new GameHouse Canada studio, which will specialize in making games for Facebook, Google+, and other emerging social platforms.

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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