Buscaglia's latest 'Game Law' column sees him suggesting that "just like a kid and a dog, every game studio should have its pet lawyer to keep it safe and secure" - contributing key training tips for both canine and human sides.
[Tom Buscaglia's latest 'Game Law' column sees him suggesting that "just like a kid and
a dog, every game studio should have its pet lawyer to keep it safe
and secure" - contributing key training tips for both canine and human sides.]
One of my clients sent me an engine license
to review for him. He was considering a few options and asked me to
review and revise the contract on one of the engines he was interested
in. I took a look and, typical of most middleware licenses, the middleware
developer was delivering the license with few, if any warranties.
Well,
as much as I would prefer that my client get some decent level of comfort
in the software he was considering licensing, I understood the issues
and was pretty much OK with most of the language.
I did however have a concern that if
the engine code inadvertently included some open source software, it
might compromise the commercial viability of the game. So I added language
into the license agreement that warranted that the engine did not contain
any open source computer code that would limit or negatively impact
the commercial viability of my client's game.
I didn't expect this additional
language would be a problem since the inclusion of any open source of
code would significantly impair the commercial viability of their product
as well.
The engine developer told my client that
they could not agree to the added language.
However, they assured my client
that the engine code had already gone through a full open source audit
and was clean. This raised the obvious question.
If the code was clean,
why not agree to the language? When asked this question by my client,
the engine developer's response was, "Our lawyer will not allow
us to agree to this language."
So, my client did the only reasonable
thing he could under the circumstances -- he decided to use a different
engine. The engine developer lost the deal.
Assuming what the engine
licensor was saying about the code audit was true, what the heck was
he thinking? Obviously he was not thinking. He was just doing
what his lawyer told him. I guess you could say that "the tail
was wagging the dog!"
Bad Dogs
This month's Game Law column addresses
a very touchy subject, especially for us lawyers -- the training and
care of your lawyer. I am a firm believer that, just like a kid and
a dog, every game studio should have its pet lawyer to keep it safe
and secure.
One to be your friend and companion... and when appropriate,
to bark and growl at those who try to do you harm.
It is also a sad
but true fact that, just like with dogs, not all lawyers are well-behaved
and, if not properly trained, can at times cause more harm than good.
Just like any good dog, they need to be trained, disciplined and under
control, or they might just bite you!
Sure, lawyers get plenty of legal training
in law school and in their day to day practice.
But too often
they don't know your desires or the games you work on as well as you
do. And few understand the subtleties of our industry as much
as the developers they represent.
They are ingrained with a commitment
to vigorously protect their client's right to the fullest extent possible.
In fact, it is a core element of their ethic. Oddly enough, it is this
training and commitment that can often result in serious problems for
the developers they represent.
Biting Your Team
One of the most common ways this occurs
is in the relationship between the studio and its employees. Game development
is a creative process based on intellectual capital. It requires the
collaborative effort of many creative individuals.
It is also in large
part grounded in a culture that has non-traditional values when compared
to most other businesses. And although not everyone in the game industry
is "of the gamer culture," most of those who create the games
are. Moreover, experience shows that often, enlightened non-traditional
management models create the best environments for creating great games.
A well-meaning attorney experienced with
traditional employment agreements, working to protect his client's studio
to the maximum extent possible, will usually come up with an employee
agreement that is offensive to both the sensibilities of the most talented
developers and contrary to an enlightened management style.
If the studio
head just asks a lawyer for an employee agreement and does not describe
the cultural and management goals of the studio, the result will be
a contract that will quite likely interfere with the studio's ability
to get and retain talent.
The inclusion of non-competes and overly
broad intellectual property ownership that extends outside of the scope
of the studio's project can often bruise or even break employee relationships
and make it difficult or impossible to get top talent.
This is especially
sad if the studio ends up with a bad result because it just used an
employee agreement without going over it with the attorney to make sure
that it is consistent with their management style and goals.
This is
like just letting your dog run free. It's sure to chew up some of your
favorite shoes if you don't discipline that critter as to what is, and
is not, acceptable behavior on your household. Your studio is your house.
You, not your pet, need to set the rules.
The Cost of a Good Puppy
Sure enough, lawyers are expensive. And
taking the time to review their work to make sure that it comports with
your desires and values takes time. And, as with most developers, reading
contracts can be a bit painful as well.
But ultimately, the harm that
an overly aggressive and untrained lawyer can do to the potential long-term
success of your studio makes this a required task and expense. Otherwise
your relationships, both internal and external, can suffer.
And the
more you engage in meaningful discussions with counsel about your business
goals and values, the more likely they will be to incorporate your vision
into the ongoing work that they do for your company.
The more you treat
them like an unwanted hassle, the more likely they will be to simply
do a quick hack job on your work, and what you are spending on them
will not get you what you want or need.
Rest assured, the extra time
and money you spend on your pet will be rewarded.
Care and Feeding
Often lawyers are strong assertive personality
types. And frankly, that's exactly what you want on your side when things
get tough.
But this can also create a problem if the studio head is
less assertive, as is often the case in a creative business like ours.
Communicate your vision and your passion for what you are doing to your
lawyer.
It will give them insight into your business and a way that
nothing else will. It will ultimately make them a valuable asset to
your management team, not just an unwanted expense.
You should consider
throwing them a bone every once in a while too. I always let my clients
know that in addition to getting paid, I require a boxed copy of any
projects that I am involved in and a mention in the credits. Thoughtful
perks like that make for a loyal companion, and it costs little or nothing
to provide these sorts of "bones."
You
are the Master
Remember that your attorney should be
your trusted counsel. But ultimately, the decisions are yours to make,
not theirs. Take their counsel and value it.
But do not just abdicate
your decision-making to their advice. It may be easier, but, as in the
opening example above, it can lead to situations where your lawyer's
best advice may turn out to be bad advice in terms of your business
goals and the manner in which you wish to manage your company or working
relationships.
If you don't make the final decisions on these business
matters, you may end up bruising your internal relationships with staff
through an overly oppressive employee agreement or even losing business
due to an unreasonable lack of flexibility, like that engine developer
did.
A Good Pet is Worth the Effort
I'm not saying that you need to take
your lawyer for a walk every day. But a little extra training and thoughtfulness
will make for a loyal and long term relationship that will serve you
and your studio well. Get them to understand the culture of the industry
and your company. In the long run it will be well worth the extra time
and money you spend in the process. You will end up with a loyal obedient
companion who will not bite you, your employees, or your business partners!