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The initiative is being described as a "selective weekly three-day system."

Chris Kerr, News Editor

April 26, 2022

1 Min Read
A door in the Game Freak office adorned with a picture of Charizard

Pokemon developer Game Freak is implementing an optional four-day work week to accommodate the childcare needs of its employees.

According to a translated press release, the initiative is being described as a "selective weekly three-day system" that allows workers to take an extra weekly holiday on top of their weekend off, delivering a four-day work week.

Game Freak said the system will allow eligible employees "choose their own way of working," and will be made available to full-time staff who have "childcare" or "nursing" needs.

As noted by Serebii.net founder Joe Merrick, those taking advantage of the system will be handed a pay reduction that accounts for the additional time off.

"[Game Freak] wants to be an autonomous manufacturing group where each person can choose their own way of working," continues the press release.

The company added it will continue to consider and implement initiatives to support diverse work styles, but didn't specify whether that means other employees will be given the opportunity to opt-in to its weekly three-day system. 

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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