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Finish your jam games!: A tip from the 2014 Game Career Guide

In this edition, Frog Fractions developer Jim Crawford offers some advice for indies and student developers: finish your jam games!

December 15, 2014

1 Min Read

Looking to advance your career in the video game industry? The annual Game Career Guide for 2014 is now available! In this edition, Frog Fractions developer Jim Crawford offers some advice for indies and student developers: finish your jam games! Learning to finish what you start is one of the hardest lessons of any creative field, and completing game jams is a great way to learn how to scope your projects so you actually finish them. "The too-big idea is the most common obstacle to finishing," writes Crawford. "Everybody's first idea will be way too big. Think carefully about what you and your team are actually capable of doing in the timeframe allowed." "If you've done game jams before, you will be able to better trust your sense of what your team can do, but in the meantime you'll need to aim low. It will hopefully be obvious to you that the majestic space combat/trading sim you've been dreaming of is too ambitious to complete in a weekend. But it may not be obvious that a bullet hell shooter is probably too ambitious as well." There's much more in this year's Game Career Guide. Download it today!

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