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Failbetter co-founder Alexis Kennedy leaving studio after 7 years

"We’ve built something that’s changed the world, ever so slightly. But it’s been seven years in one place, and I’m too busy running the company to do enough of the creative work I love."

Chris Kerr, News Editor

May 25, 2016

1 Min Read

Failbetter co-founder and creative director, Alexis Kennedy, is leaving the Sunless Sea and Fallen London developer after seven years. 

Since founding the company in 2009, the CEO has seen Failbetter ship nine projects and grow into a studio with 16 full-time staffers.

Running a company has its downsides, though, and for Kennedy, it’s time to get back to his creative roots.

“We’ve built something that’s changed the world, ever so slightly. But it’s been seven years in one place, and I’m too busy running the company to do enough of the creative work I love,” he said in a farewell blog post

"So, rather to my own surprise, once I’ve finished off one last project, I’m leaving.”

Moving forward, Kennedy says he wants to set up shop as a freelancer to "learn as much as I can from as many different kinds of project as I can."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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